Zoe Washburne, Selonian Cat-Warrior

When I read the description of a Selonian (Suns of Fortune book) I thought that Zoe’s character would be a good choice for the selonian species; strong and protective of family.  Plus they are cats.  What more could be better?  In this case I chose a different route for Zoe, in her first write up she is a mercenary, this time I went with bodyguard.  She is still a combat beast, but I feel the talents down the road are more fitting for her character than those of the mercenary.

SelonianSpecies: Selonian

Career: The Hired Gun          Specialization: Bodyguard

Obligation: Debt, shared with rest of crew (10 points)

Motivation: Comradeship with Mal and Love with Wash

Attributes

Brawn  2  Agility  3  Intellect  2  Cunning  1  Willpower  3  Presence 1

Soak  3  Wounds  15  Strain  14  Defense 0

Skills red is class skill

Athletics 1  Brawl 2  Coordination 1  Discipline 2  Melee 1  Perception 1  Piloting (Planetary) 1  Ranged (Light) 2  Ranged (Heavy) 2  Resilience 2  Vigilance 1

Talents

Barrage (Add 1 damage to 1 hit with a successful Ranged (Heavy) attack at long or extreme range);  Durable (Reduce Critical Injury by 10, to a minimum of 1); Grit (+1 Strain); Toughened (+2 Wounds)

Intuitive Navigation

Zoe may use her tail as a Brawl weapon (Check: Brawl + Agility; damage +1; critical 5; range engaged; disorient 2; knockdown). Zoe may spend one advantage to trigger knockdown.

Equipment

Blaster Pistol (Ranged Light; damage 6; critical 3; range medium; stun setting)

Blaster Rifle (Ranged Heavy; damage 9; critical 3; range long; stun setting)

Heavy Clothing (1 Soak-added in)

Hoban “Wash” Washburne, A Duros On The Wind

Star Wars is known for the multitude of alien races that inhabit the galaxy, and slow but surely Star Wars Edge of the Empire (I assume this as well about Age of Rebellion) is adding them to the game.  As in most role-playing games, species/races other than human are not necessarily anything new or inventive, but options for players looking to specialize or power gamers to abuse.  Good and creative players will go outside the specialization for sure, but most people choose a non-human species/race because they are looking to maximize a specialist idea.  Where is this going?  Today there will be two Ain’t We Big Damn Heroes posts, this one-“Wash”, and later Zoe-both of which have new species/races.  In the case of “Wash” a Duros, which is set up to be pilots and in the case of Zoe a Selonian because the image of Zoe as a cat-woman-warrior was too cool to me.

Hoban “Wash” Washburne was the pilot of the Serenity.  He was a very good pilot.  Perhaps a great pilot, not that you got to compare his piloting skill against other pilots.  He was quirky, he was funny, and he had a very expressive face.  Alas, Duros, as you will see in the image, do not, but they are natural pilots of spaceships, thus the connection.  This version of “Wash” is very skill heavy, part of that is because a couple of skills I thought necessary to “Wash” were not core skills, thus cost more to purchase, but the other reason is because to be a good pilot you need skill and he is a leaf on the wind.

DurosSpecies: Duros

Career: The Smuggler          Specialization: Pilot

Obligation: Debt, shared with rest of crew (10 points)

Motivation: Love to Zoe

Attributes

Brawn  1  Agility  2  Intellect  3  Cunning  2  Willpower  2  Presence 2

Soak  1  Wounds  12  Strain  12  Defense 0

Skills red is class skill

Astronavigation 2  Coordination 1  Gunnery 1  Knowledge (Core World) 1  Knowledge (Outer Rim) 1  Perception 2  Piloting (Planetary) 1  Piloting (Space) 2  Vigilance 2

Talents

Full Throttle (Make a Hard Piloting Check to increase vehicle’s top speed by 1 for 2 turns); Galaxy Mapper (Remove 1 set-back die from Astronavigation checks, and Astronavigation checks take half the time); Skilled Jockey (Remove 1 set-back die from all Piloting (Space and Planetary) checks)

Intuitive Navigation

“Wash” may add 1 advantage to all Astronavigation checks

Equipment

Colorful Shirts and Plastic Dinosaurs

Jubal Early, Rival, Better Bounty Hunter

“Well…here I am.”

He was only seen on the final episode of Firefly, but he was impressive.  I rank him higher than Boba Fett on my list of bounty hunters, if I had such a list and I do, because people are always asking me who is my favorite Star Wars character is and are surprised when I don’t say Boba Fett. Why would he be my favorite, he got ate by a giant stomach in the middle of the desert. Early, while he may have been last seen floating away in space got defeated by River; she is better than a jedi.  This happens after subduing the rest of the crew. If I remember correctly Boba Fett did not even take out Han Solo, he was given Han Solo as a gift, by Darth Vader, who did take out Han Solo.  Yes, I said that and I meant that, which means that Early who was taken out by better than a jedi ranks higher on any list of bounty hunters than Fett who was taken out by a stomach, a non-mobile stomach at that.  Plus E comes before F.

In terms of Star Wars Edge of the Empire, Jubal is presented as a rival, not a nemesis, only because when we see him in the show he is obviously capable, but he is still defeated on his first encounter.  This doesn’t mean that Jubal could not become a nemesis, but that initially the players should think of him as yet another bounty hunter.  When he comes back…well then they will change their tune.  Below are his stats as a formidable rival.  In another post Jubal as a nemesis.

Jubal EarlyJubal Early

Attributes

Brawn  2  Agility  3  Intellect  3  Cunning  2  Willpower  2  Presence 2

Soak  4  Wounds  12  Strain  12  Defense 0

Skills

Brawl 3  Melee 1  Ranged (Light)  3  Astrogation  2  Coercion 2  Computers 1  Piloting (Space) 2  Stealth 3  Knowledge (Outer Rim) 1  Knowledge (Underworld) 1

Talents

Waxing Philosophical (Early talks a lot to disorient his opponents, he makes a Coercion check adding a setback die to each opponent that can hear him)

Equipment

Firespray Patrol Craft; Blaster Pistol (Damage 6; Critical 3; Range Medium); Padded Armor (Defense 0; Soak +2); Comlink; Electronic Lock Breaker; Binders

Sheppard Derrial Book, Bothan

“I never married.”

BothanThat line, which was very early on in the reveal of Sheppard Book, was when I knew that I would like his character regardless.  And he never disappointed.  From his “One has lepers,” line to his hair (you know the episode), and into “If you take sexual advantage of her, you’re going to burn in a very special level of hell. A level they reserve for child molesters and people who talk at the theater,” Sheppard Book never failed to amuse, entertain, and as the series moved along surprise.  He was one of my favorite characters because he was always there providing a sense of civilization and then…something to do with the Alliance, a hidden past…what he can use guns…Sheppard Book former Agent turned wandering missionary-Awesome!  The first write I did for him tried to capture as much of that as possible, this version in which he is a Bothan, notable in the Star Wars universe for being spies, does this a bit, but leans more towards his wandering missionary side or at least I think this one does.

Species: Bothan

Career: The Bounty Hunter           Specialization: Assassin and Politico

Obligation: Oath to Brotherhood (20 points)

Motivation: Religion/Spirituality

Attributes

Brawn  2  Agility  2  Intellect  3  Cunning  3  Willpower  2  Presence 2

Soak  2  Wounds  12  Strain  13  Defense 0

Skills red is class skill

Athletics 1  Brawl 1  Charm 2  Coercion 1 Deception 1  Knowledge (Core Worlds) 1 Melee 1  Perception 2  Ranged (Heavy) 1  Stealth 1  Streetwise 1 

Talents

Convincing Demeanor (remove one failure on Deception or Skullduggery check); Dodge (suffer Strain to increase difficulty of a Combat check to hit the character); Kill With Kindness (remove one failure on all Charm or Leadership checks); Plausible Deniability (remove one failure on all Coercion and Deception checks); Scathing Tirade (make an Average Coercion check to cause Strain on enemy)

Equipment

Book’s Book

Jayne Cobb, Hero of Kashyyk

Jayne!

The wookie they call Jayne!

He robbed from the rich and he gave to the poor.

He stood up to the man and tore off his arms what for.

Our love for him now, ain’t hard to explain,

The hero of Kashyyk, the wookie the call Jayne!”

Welcome to the first of many reimagined Firefly-Serenity characters for Star Wars Edge of the Empire.  Today we start off with one of several variants for Jayne Cobb.  Jayne had a cuddly aspect, which lead me to think, fur, which lead to ewok, but the are not available yet, but wookies are and they would look good in Jayne’s hat.

There are more game details for those people who want to use this Jayne and any other for their Star Wars Edge of the Verse adventures.

Wookie Jayne CobbSpecies: Wookie

Career: The Hired Gun           Specialization: Marauder

Obligation: Debt, shared with rest of crew (10 points) and Bounty, see song above (10 points)

Motivation: Fame

Attributes

Brawn  4  Agility  2  Intellect  2  Cunning  2  Willpower  2  Presence 2

Soak  4  Wounds  22  Strain  10  Defense 0

Skills red is class skill

Athletics 1  Brawl 2  Coercion 1  Melee 2  Ranged (light) 2  Ranged (heavy) 2

Talents

Toughened 2 (+2 Wound per level); Feral Strength 1 (+1 Brawl and Melee damage to one attack per turn); Heroic Fortitude (Spend 1 Destiny to ignore effects of critical injury to Brawn and Agility)

Wookie Rage

+1 damage to Brawl and Melee damage when wounded; +2 Brawl and Melee damage when critically injured

Equipment *

Vera (see below) and Warm Hat from Mom

Vera

Modified Wookie Bowcaster with Bowcaster Auto-Re-cocker and Bowcaster Accelerated Enhanement

Damage 12

Critical 3

Range Medium

Encumbrance 5

Attributes: Auto-fire (can shoot multiple shoots in one action); Cumbersome 3 (must have Brawn of 3 to use without penalty); Knockdown (targets can be knocked down); Pierce +2 (Ignore 2 soak)

* This version of Jayne breaks the starting equipment “rules” a lot. I personally don’t have a problem with this as Jayne is not Jayne if he doesn’t have Vera, even if to offer in trade for another man’s woman, and his hat.  Normal “rule” following characters would only have 500 credits to spend (the bowcaster before mods starts at 1,200 credits).  Feel free to modify as you or your Gamemaster desires.

Lastly, I refrained from giving explanations of the skills because I figure most people will have the core book, if you think explanations of the skills or other information would be useful let me know.

Ain’t We Big Damn Heroes Redux

Firefly CrewTaking a break from the last gasp of winter, the ache of my foot, and the news that I was turned down for a summer research position, not because I was low-balling my research, which was the response I was expecting, but because my proposed project was too ambitious, I was thinking about Ain’t We Big Damn Heroes. Which for those not in the know, was my attempt to use Star Wars Edge of the Empire to create or re-create Firefly and Serenity.  At the time I started the project, and stopped, the only book for Star Wars Edge of the Empire was the core rulebook.

Today there are several new books, including two related to of the main careers in the core rulebook.  Looking through them I thought that I could update some of the character descriptions from previous Ain’t We Big Damn Heroes and present some Star Wars themed variation on character.  In addition to the character posts, I will revisit the Serenity herself, as there are more ship options available. Plus now I can add villains like Jubal Early and Adelai Niska.

Much like last time I will start here with a quick list of things to come:

gamblingCharacter Species Variations

Wash as a Duros and Corellian Human

Inara as Twi’lek and Chiss

Jayne as a Aqualish and Wookie

Kaylee as a Toydarian

Book as a Drall

Zoe as a Selonian

Simon as a Droid

Character Specialization Variations

Jayne as a Heavy

Ship Variations

Serenity as a YG-4400 and YT-1210 Light Frieghters

Another change I will be making is to include more game related stats and information for those people who actually want to use the characters and such for their own games.  That was an oversight from the first go around, plus I wasn’t sure anyone was reading or playing Star Wars Edge of the Empire.

Perhaps if I get into a groove I will add some new characters and such to the mix.  Related to the above, because the connection is role-playing, I am leaning towards posting the small Pathfinder Adventures that I am making and they are going through.  They won’t be anything overly large or special, at least for now, but I thought people who are into role-playing games might like to see what adventures my kids are having.

I think that covers things you can expect to see over the next few weeks, gaming wise.  I am going to find some blankets to get warm under, pack for my upcoming trip, and try to figure out how my proposed research was to ambitious, I was only proposing reading-learning about general intelligence, how to measure the damn thing, and then how to create a test that we could use.  One topic, at least that is what I just read. 😦

 

Ain’t We Big Damn Heroes: Simon Tam

Simon was one of the easiest characters to make.  Being the medical character the skill choices were easy and made easier because Star Wars Edge of the Empire is not a skill heavy system, thus Medicine covers everything that half-a-dozen skills would in other games.

Simon TamSimon Tam

Species: Human

Career: The Colonist

Specialization: Doctor

Obligation: Criminal

Motivation: Sibling

Attributes: Brawn  2  Agility  2  Intellect  3  Cunning  2  Willpower  3  Presence 2

Soak  2  Wounds  12  Strain  14  Defense 0

Skills

Cool 1

Leadership 1

Medicine 2

Knowledge (Core Worlds) 2

Knowledge (Education) 2

Knowledge (Lore) 1

Talents

Surgeon, Grit, Stim Application

Equipment

Med Kit