It has been two years and three weeks in the making to play our “first” game of Warhammer 40k. Approximately two years ago we bought our boy a Warhammer 40k boxed set because he likes the Tyranid (think bugs) Army and I after many years of working at a hobby shop as a “games guy” love to assemble, paint, and play Warhammer 40k, but hate the Tyranids.
Unfortunately two years ago he was not ready. Now he is. He has dilengently read the rules, he has painted (as 12 years do) many of his figures, and he has begun assembling them. Plus, because we did not have terrain, he built some (as you will see), out of Legos.
I will not, unlike in other game reports, explain the rules of Warhammer 40k. The rules are complex (at times needlessly so) and explaining them would be several blog posts. Instead, allow me to say that for our boy this is the most complicated game he has ever tried to learn. Warhammer 40k is a game that he will play for a long time and get a lot of enjoyment out of. There are and will be games he likes better, but this will stick with him for a long time to come.
Our “first” game (we played two years ago, but did not go well) was a mess. What is a mess? Constantly looking up rules, constantly referring to stats, and generally getting many of the wrinkles out when learning a complicated game. This was on both sides of the table.
With more preparation, such as having all of our units on easy to reach and read stat cards, would have helped. However, much was learn as you go situations such as what can a tyranid army do against a dreadnought? Turns out, not much for now. Or what exactly happens during an assault phase and so on. These wrinkles are not new to me, but to him major hurdles he had to learn to work through, such as finding a rule to prove your point. If he couldn’t find the rule, then the rule didn’t exist. I am very proud of him, this could have been a game that broke him. Instead he is working on his stat cards as I type this.
As for our game, I won, but not because of anything more than I had a dreadnought and he did not have any anti-armor weapons. He did not because I did not pay attention to the dreadnought stats which are like a tanks. If I had I would have counseled him to build units with anti-tank. As I did not pay attention, he didn’t. On the other side, I didn’t pay attention to how melee combat focused his army was so I only built a five man squad of assault marines.
The game went like this; we moved a lot. 🙂 Then I charged his genestealers after shooting them up. I won the combat or so I thought, then two (yes, two) genestealers killed most of my five man squad. Then my librarian (commander) died. Then his commander died. Then the dreadnought killed everything else while remaining immune to his actions. In another proud gamer dad moment, once I realized the situation I asked if he wanted to stop playing because it was not fair, he said nope he wanted to see what he could do and learn from that.
Did we have fun, yes. Will we keep playing, yes and games will get easier.