Perhaps. Just perhaps I should have waited to post yesterday, say roughly an hour. If I had waited an hour I might have saved myself sometime writing about the difficulty, rewards, army cards, and character issues we were (read WERE) having with the last Adventure Deck for Wrath of the Righteous.
What happened you may wonder? Did we quit? Did we put the game up for the night? Or…did something worse happen?
Something worse. Now this is where party composition really reared its ugly head. I knew with two ranged characters and a paladin our group was lacking. The two ranged characters had split good ranged weapons between them all along. I, as the paladin, had the best of everything because neither ranged player wanted melee weapons. If we had a dedicated cleric or wizard we might have been able to recover with access to high level spell, we did not, thus when we encountered the demon lord whose checks were 50 and then 50 and fail at either and DIE! Odds were no looking good.
Yet, we managed through dumb luck to corner the demon lord without too much hassle. The best chance for success, my character was facing him down while the other characters closed out the only remaining location. First roll, 42. DEAD. Without access to revive spells or items, I stayed dead. Then the hunter died. And last, but not least the reformed demon died. Yep, Total Party Kill (TPK).
We broke Wrath down, vowed to return with new characters and better party composition. Then, instead of immediately turning our attention to Mummy’s Mask we decided to start a Rise of the Runelords Goblin game. As that unfolds you can read about it here, right now we are still arguing over which goblin is cooler. 🙂
Tem-Purr-A by IELLO games is about cats at an eating contest. The goal, to make the other cats get indigestion, three times. Tem-Purr-A is a small box, quick to play, easy to learn, and fun game. Artwork of cats alone is worth the price of admission.
Game play is as follows: Play a card with a number, next player matches that number OR plays an action card OR plays two of the same different number card (top of the stack is a 5, you play one 6 to close out the stack and a second 6 to start a new stack). If a player cannot do any of those things, the player draws a number of cards equal to the total of the stack. They reveal the cards drawn, if an indigestion card has been drawn, the player gets an indigestion token and the round is over. Players keep their cards (I had a hand of 34 at one point), shuffles the stacks and indigestion cards with the deck, direction of play flips, and the player who got the indigestion card starts a new stack.
Took me longer to type that than learn it.
Our game from opening the box, punching out the counters, reading the rules, unwrapping the cards, shuffling, and starting play took around 20 minutes. If you are looking for a quick, easy to learn, and cute card game Tem-purr-a is a good choice.